Boot Camp (mirroring Half-Life’s Hazard Course) places you right in the middle of your combat training, dropping some tantalizing story teases about you getting mysteriously bumped up to special training and then letting you live said drills in order to learn how to play the game. One thing about Opposing Force is undeniable: it has probably one of the best tutorial levels in all of gaming. Does it deserve that status? And is it an essential experience for newer players to the Half-Life series? That’s what we’re here to find out. To this day, Opposing Force remains extremely popular with the Half-Life fanbase, often hailed as a favorite in the series. Immediately lost and cut off from the rest of your crew, your primary job falls to the wayside as you struggle to simply make it out of there alive. Half-Life: Opposing Force puts you in the boots of one of the marines that were sent to the Black Mesa Research Facility for “cleanup” after an experiment opened a rift to another dimension. The first result of that endeavor would come out on November 19, 1999, exactly one year after the release of Half-Life. Valve Software’s hit debut title, Half-Life, was no exception, but as Valve moved forward with development on a full-fledged sequel, the task of developing the first game’s expansions fell to another young studio, Gearbox Software (best known today for the Borderlands series), who had a creative idea for supplementing the base game without stepping on Valve’s toes: revisiting the Black Mesa incident from the perspective of other survivors. ![]() It does not store any personal data.Back in the early days of PC gaming, successful titles often got what was called “expansion packs”, additional content much in the vein of modern DLC, which often included new campaigns to, as the name implies, expand the base game, a win-win for game developers and players: developers got to sell extra with lower development costs and players got to experience more of what they already loved. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. Images courtesy of NoClip/Youtube Screenshots Players will even find Father Grigory making a headcrab stew chock full of drugs. Curious fans of Arkane and their canceled Half-Life 2 game will find the documentary on NoClip’s channel on Youtube. The game has its voice acting and even scripted sequences. Ravenholm is more linear and almost complete too. They can rip off doors, so players will be on edge. The hordes of zombies are not too smart, so they’re not hard to defeat.Įven then, these monsters are great at interacting with their environment. Arkane also designed acid-spitting zombies, much like Left 4 Dead 2’s Spitter. Zombies and mutant monkeys that are scared of light sources fill the city. The game has a ton of monsters, however, and Ravenholm is rife with them. ![]() Unlike Half-Life 2, Arkane’s Ravenholm does not have a ton of notable characters except Shepard and Grigori. Arkane’s Ravenholm has zombies, mutant monkeys, and headcrab stew For example, players can mod a leafblower to use as a double jump jet pack. Arkane also added weapons with special functions and high-utility tools. Players can also use electric traps to hit on zombies in-game. Fans will find Shepard building a power network with a nail gun and an active socket. ![]() Electricity is a crucial mechanic in the puzzle-solving and how enemies die. In each mission, Grigori and Shepard will solve puzzles as they try to power up the area where the priest lives.įans will notice that electricity gets a ton of use in the game. The whole game had as many as nine or ten missions designed. ![]() The entire game is wild, but it’s almost a full-fledged game.
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